Having to versus Wanting to Play: Background and Consequences of Harmonious versus Obsessive Engagement in Video Games

Mary Ann Liebert Inc - Tập 12 Số 5 - Trang 485-492 - 2009
Andrew K. Przybylski1, Netta Weinstein2, Richard M. Ryan2
1Clinical and Social Sciences in Psychology, University of Rochester, Rochester, New York 14627, USA. [email protected]
2Clinical and Social Sciences in Psychology, University of Rochester, Rochester, New York.

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Tài liệu tham khảo

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