Journal of Research in Interactive Marketing

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Examining the technology acceptance model in the adoption of social networks
Journal of Research in Interactive Marketing - Tập 5 Số 2/3 - Trang 116-129 - 2011
JoséCarlos Martins Rodrigues Pinho, Ana MariaSoares
PurposeThe purpose of this paper is to provide an understanding of the process of new technology adoption, notably social networks (SN), relying on a specific model, the technology acceptance model (TAM).Design/methodology/approach... hiện toàn bộ
Going forward
Journal of Research in Interactive Marketing - Tập 6 Số 3 - 2012
BarryUnger
Experience, comfort, and privacy concerns: antecedents of online spending
Journal of Research in Interactive Marketing - - 2011
Deborah F.Spake, R.Zachary Finney, MathewJoseph
PurposeThe purpose of this paper is to examine antecedents of consumer online spending.Design/methodology/approachA sample of 766 college students in the USA completed surveys using intercept interviews on a college campus. The re...... hiện toàn bộ
Online shopping experience in an emerging e-retailing market
Journal of Research in Interactive Marketing - Tập 12 Số 2 - Trang 193-214 - 2018
Ernest Emeka Izogo, Chanaka Jayawardhena
Purpose While e-commerce has been widely cited as the new marketing frontier, thus necessitating the need to deliver seamless shopping experiences across various online channels to achieve success, very few firms have the well withal to clearly tie customer experience investments to marketing outcomes. Theoretically spe...... hiện toàn bộ
Measuring the impact of research
Journal of Research in Interactive Marketing - Tập 4 Số 1 - 2010
RebeccaMarsh
Consumer profiles in reality vs fantasy‐based virtual worlds: implications for brand entry
Journal of Research in Interactive Marketing - Tập 5 Số 4 - Trang 298-312 - 2011
JoannaPhillips Melancon
PurposeVirtual environments (VEs) are computer‐based, three‐dimensional virtual worlds where users create avatars and interact socially and competitively within the environment. Users spend millions of dollars every year consuming items for their avatars. Marketers have begun offering branded items in these communities with...... hiện toàn bộ
Antecedents of customer brand advocacy: a meta-analysis of the empirical evidence
Journal of Research in Interactive Marketing - Tập 14 Số 2 - Trang 153-172 - 2020
Ragini Bhati, Harsh V. Verma
PurposeThe purpose of this paper is to find out the antecedents of customer brand advocacy (CBA) on the basis of synthesis of the CBA literature. A summarisation of the results of the empirical CBA studies containing CBA as a measured variable is carried out. The antecedents’ strengths of association with CBA are compare...... hiện toàn bộ
Loại sản phẩm và truyền miệng: một góc nhìn song phương Dịch bởi AI
Journal of Research in Interactive Marketing - - 2011
Cheng‐HsiFang, Tom M.Y.Lin, FangyiLiu, YuHsiang Lin
Mục đíchCó bằng chứng mạnh mẽ cho thấy rằng việc truyền miệng (WOM) có mức độ ảnh hưởng khác nhau tùy thuộc vào loại sản phẩm; tuy nhiên, nghiên cứu thực nghiệm vẫn còn thiếu. Mục đích của bài báo này là đề xuất một mô hình quy trình để kiểm tra ảnh hưởng của loại sản phẩm đối với cả hiệu ứng và sự lan tỏa của thông tin liê...... hiện toàn bộ
Initial findings of a gap analysis of the digital piracy literature: six undiscovered countries
Journal of Research in Interactive Marketing - Tập 6 Số 4 - Trang 238-259 - 2012
SigiGoode
PurposeDigital piracy continues to be a problem for firms, industry lobby groups and regulators. The purpose of this paper is to report initial findings of a review of the digital piracy literature. To reduce conceptual overlap and duplicated effort, the author aims to identify gaps in understanding for future research.... hiện toàn bộ
Effective advertising appeals for websites of small boutique hotels
Journal of Research in Interactive Marketing - - 2013
MichaelLwin, IanPhau
Tổng số: 34   
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