AI & SOCIETY

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Caracolomobile: affect in computer systems
AI & SOCIETY - Tập 28 - Trang 167-176 - 2012
Tania Fraga
This essay presents and reflects upon the construction of a few experimental artworks, among them Caracolomobile, that looks for poetic, aesthetic and functional possibilities to bring computer systems to the sensitive universe of human emotions, feelings and expressions. Modern and Contemporary Art have explored such qualities in unfathomable ways and nowadays is turning towards computer systems ...... hiện toàn bộ
Digitally Mediated World
AI & SOCIETY - Tập 29 - Trang 1-2 - 2013
Karamjit S. Gill
Older workers: a suitable case for circles?
AI & SOCIETY - Tập 27 - Trang 421-425 - 2012
Richard Ennals, Anne Inga Hilsen
The article considers relations between the generations, with particular attention given to older workers, who also face the pressures of responsibilities to both parents and children. The situations in Norway and the UK are compared. The case is made for support structures, such as senior quality circles, at the threshold between employment and retirement.
News section
AI & SOCIETY - Tập 2 - Trang 275-276 - 1988
Trends in the development and application of expert systems in Japan: 1986 to 1988
AI & SOCIETY - Tập 3 - Trang 357-364 - 1989
Yoshimitsu Hirai
Using AI and ML to optimize information discovery in under-utilized, Holocaust-related records
AI & SOCIETY - Tập 37 - Trang 837-858 - 2022
Kirsten Strigel Carter, Abby Gondek, William Underwood, Teddy Randby, Richard Marciano
Digital cultural assets are often thought to exist in separate spheres based on their two principal points of origin: digitized and born digital. Increasingly, advances in digital curation are blurring this dichotomy, by introducing so-called “collections as data,” which regardless of their origination make cultural assets more amenable to the application of new computational tools and methodologi...... hiện toàn bộ
Explaining media choice: theoretical discussion and an empirical experiment
AI & SOCIETY - Tập 24 Số 2 - Trang 135-150 - 2009
Fumihiko Satofuka, Ismo Kantola, Yohei Kono
PLASIU: a system that facilitates creative decision-making in job-hunting
AI & SOCIETY - Tập 23 - Trang 265-279 - 2007
Hiroko Shoji, Kazunori Fujimoto, Koichi Hori
Through an analysis of university students’ job-hunting logs, we have found that their introspection via rereading their log sometimes helps them discover themselves. Then we have built a system called PLASIU designed to support job-hunter’s creative decision-making based on the observations from their actual job-hunting process. This paper provides an overview of PLASIU and describes the findings...... hiện toàn bộ
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