Merging augmented reality and anatomically correct 3D models in the development of a training tool for endotracheal intubation
Proceedings IEEE International Symposium on Biomedical Imaging - Trang 895-898
Tóm tắt
Augmented reality is often used for medical training systems in which the user visualizes 3D information superimposed on the real world. In this context, we introduce a augmented reality tool to train the medical practitioner hand-eye coordination in performing critical procedures such as endotracheal intubation.
Từ khóa
#Merging #Augmented reality #Computer science #Visualization #Personnel #Hospitals #Management training #Disaster management #Heart #NiobiumTài liệu tham khảo
grannis, 0, Stop at the Pleura
spitzer, 0, The Visible Human Male A Technical
chen, 1999, Virtual Laryngoscopy: Feasibility Studies by CT and MRI, IEEE Nuclear Science Symposium conference paper
imielinska, 0, The Vesalius Project™ - Could it be a Revolution in Medical Education?.submitted, CACM
imielinska, 2001, Hybrid Segmentation of Anatomical Dat, MICCAI 2001, 1048
udup, 2002, A Methodology for Evaluating Image Segmentation Algorithms, Accepted to SPIE
biro, 0, Difficult Airway Management
walls, 1999, 2,392 Emergency Department Intubations: First Report of the Ongoing National Emergency Airway Registry Study (Near 97), Annals of Emergency Medicine, 26, 364
murray, 0, Using Simulators for Education and Training in Anesthesiology, ASA Newsletter, 10 97
0, European Resuscitation Council and the American Heart Association (AHA) in collaboration with the International Liaison Committee on Resuscitation (ILCOR) International Guidelines for Cardiopulmonary Resuscitation and emergency cardiac care-An International Consensus on Science Technical Report 102 European Resuscitation Council (ERC), 2000, 22
10.1364/AO.39.003814
biocca, 2000, Teleportal face-to-face system, Patent filed
suriano, 2001, Intubation Major Issue for Paramedics, Orlando Sentinel
10.1001/jama.1992.03490160054025
rolland, 1995, Towards Quantifying Depth and Size Perception in Virtual Environments, Presence Teleoperators and Virtual Environments, 4, 24, 10.1162/pres.1995.4.1.24
