Natural interface in augmented reality interactive simulations

Virtual and Physical Prototyping - Tập 7 Số 2 - Trang 137-151 - 2012
Pier Paolo Valentini1
1Department of Industrial Engineering University of, Rome “Tor Vergata” Via del Politecnico, 1 - 00133 Rome – Italy

Tóm tắt

Từ khóa


Tài liệu tham khảo

10.1145/159544.159581

10.1109/38.963459

Berliner , T. , et al. , 2010 . Modelling of humanoid forms from depth maps . U.S. patent application US 2010/0034457 A1, 2010 .

10.1201/b10624

10.1111/1467-8659.1530011

Breen , D.E. Rose , E. , and Whitaker , R.T. , 1995 . Interactive occlusion and collision of real and virtual objects in augmented reality . Technical report ECRC-95–02 .

Buchmann V., 2004, Proceedings of Graphite ‘04: International conference on computer graphics and interactive techniques

10.1007/s11042-010-0660-6

10.1016/0010-4485(78)90110-0

Coutinho M.G., 2001, Dynamic simulation of multibody systems, 10.1007/978-1-4757-3476-8

Fischer , J. Bartz , D. , and Straßer , W. , 2004 . Occlusion handling for medical augmented reality using a volumetric phantom model .In:Proceedings of ACM symposium on virtual reality software and technology (VRST), 2004 , Hong Kong .

Fischer , J. Huhle , B. , and Schilling , A. , 2007 . Using time-of-flight range data for occlusion handling in augmented reality .Eurographics symposium on virtual environments (EGVE), 2007 , Weimar .

Fortin , P. and Hebert , P. , 2006 . Handling occlusions in real-time augmented reality: Dealing with movable real and virtual objects .In:Proceedings of the 3rd Canadian conference on computer and robot vision, 2006 , Quebec City , QC , Canada .

Freedman , B. , et al. , 2010 . Depth mapping using projected patterns . U.S. patent application US 2010/0118123, 2010 .

Haug E.J., 1989, Computer-aided kinematics and dynamics of mechanical systems

Hayashi , K. Kato , H. , and Nishida , S. , 2005 . Occlusion detection of real objects using contour based stereo matching .In:Proceedings of ICAT, 2005 , Christchurch , New Zealand .

Huagen , W. Shuming , G. , and Qunsheng , P. , 2004 . Virtual grasping for virtual assembly tasks .In:Proceedings of the third international conference on image and graphics (ICIG'04), 2004 , Hong Kong .

Kanbara , M. , et al. , 2000 . A stereoscopic video see-through augmented reality system based on real-time vision-based registration .In:Proceedings of IEEE virtual reality conference, 2000 , New Brunswick , New Jersey , USA .

Kato , H. and Billinghurst , I. , 2011 . Inside ARToolKit , online paper available at http://www.hitl.washington.edu/artoolkit/Papers/ART02-Tutorial.pdf (accessed February 2011) .

10.1016/j.cad.2008.10.009

Koller , D. , et al. , 1997 . Real-time vision-based camera tracking for augmented reality applications .In:Proceedings of the symposium on virtual reality software and technology (VRST-97), 1997 , Lausanne , Switzerland .

10.1007/s11044-007-9040-z

10.1007/s10055-006-0055-1

Mirtich , B.V. , 1996 . Impulse-based dynamic simulation of rigid body systems . Thesis (PhD) . University of California , Berkeley .

10.1108/01445150610645648

10.1007/s11042-010-0592-1

Piekarski , W. and Thomas , B.H. , 2002 . Using ARToolKit for 3D hand position tracking in mobile outdoor environments .In:Proceedings of 1st international augmented reality toolkit workshop, 2002 , Darmstadt , Germany .

Schmitt , A. and Bender , J. , 2005 . Impulse-based dynamic simulation of multibody systems: Numerical comparison with standard methods .In:Proceedings of Automation of Discrete Production Engineering, 2005 , Sozopol, Bulgaria .

Schmitt , A. Bender , J. , and Prautzsch , H. , 2005 . On the convergence and correctness of impulse-based dynamic simulation . Internal report, 17 , Institut für Betriebs und Dialogsysteme , Karlsruhe , Germany .

10.3390/s100402885

Vallino J., 1998, Interactive augmented reality

10.1007/s12008-009-0064-x

10.1007/s12008-010-0114-4

Valentini , P.P. and Mariti , L. , 2011 . Improving interactive multibody simulation using precise tracking and sequential impulse solver .In:Proceedings of ECCOMAS multibody dynamics congress, 2011 , Brussels , Belgium .

Valentini P.P., 2010, Journal of Theoretical and Applied Mechanics, 48, 733

Valentini , P.P. and Pezzuti , E. , 2011 . Dynamic splines for interactive simulation of elastic beams in augmented reality .In:Proceedings of IMPROVE 2011 international congress, 15–17 June 2011 , Venice , Italy .

Valentini P.P., 2010, Computer animation, 57

Wolka , M.M. and Anderson , B.G. 1995 . Resolving occlusion in augmented reality .In:Proceedings of the ACM I3D symposium on interactive 3D graphics, 1995 , Monterey , CA , USA .

10.1007/s10043-010-0046-z

Zollmann , S. , et al. , 2010 . Image-based ghostings for single layer occlusions in augmented reality .In:Proceedings of the international symposium on mixed and augmented reality, 2010 , Seoul , South Korea .