An instruction-systolic programmable shader architecture for multi-threaded 3D graphics processing

Journal of Parallel and Distributed Computing - Tập 70 - Trang 1110-1118 - 2010
Jung-Wook Park1, Hoon-Mo Yang1, Gi-Ho Park2, Shin-Dug Kim1, Charles C. Weems3
1Department of Computer Science, C532, Yonsei University, 134 Shinchon-dong Seoul, 120-749, Republic of Korea
2Department of Computer Engineering, Sejong University, 98 Kunja-Dong, Kwangjin-Ku, Seoul 143-747, Republic of Korea
3Department of Computer Science, University of Massachusetts Amherst, MA 01003-4610, United States