Interactive physically-based shape editing
Tài liệu tham khảo
Alexa, 2003, Differential coordinates for mesh morphing and deformation, Visual Comput., 19, 105, 10.1007/s00371-002-0180-0
Alexa, M., Cohen-Or, D., Levin, D., 2000. As-rigid-as-possible shape interpolation. In: Proc. ACM SIGGRAPH, pp. 157–164
Auricchio, 2003, On a new integration scheme for von-Mises plasticity with linear hardening, International Journal for Numerical Methods in Engineering, 56, 1375, 10.1002/nme.612
Bargteil, 2007, A finite element method for animating large viscoplastic flow, ACM Trans. Graph., 26, 10.1145/1276377.1276397
Botsch, 2004, An intuitive framework for real-time freeform modeling, ACM Trans. Graph., 23, 630, 10.1145/1015706.1015772
Botsch, M., Pauly, M., Wicke, M., Gross, M., 2007. Adaptive space deformations based on rigid cells. In: Proc. Eurographics
Botsch, 2008, On linear variational surface deformation methods, IEEE Trans. Vis. Graph., 14, 213, 10.1109/TVCG.2007.1054
Capell, 2002, Interactive skeleton-driven dynamic deformations, ACM Trans. Graph., 21, 586, 10.1145/566654.566622
Dewaele, G., Cani, M.-P., 2003. Interactive global and local deformations for virtual clay. In: Proc. Pacific Graphics
Hauth, M., Strasser, W., 2004. Corotational simulation of deformable solids. In: Proc. WSCG, pp. 137–145
Huang, 2006, Subspace gradient domain mesh deformation, ACM Trans. Graph., 25, 1126, 10.1145/1141911.1142003
Irving, G., Teran, J., Fedkiw, R., 2004. Invertible finite elements for robust simulation of large deformation. In: Proc. ACM Symp. Comp. Animation (SCA), pp. 131–140
James, D.L., Pai, D.K., 1999. ArtDefo: Accurate real time deformable objects. In: Proc. ACM SIGGRAPH, pp. 65–72
Kilian, 2007, Geometric modeling in shape space, ACM Trans. Graph., 26, 10.1145/1276377.1276457
Kobbelt, 1998, Interactive multi-resolution modeling on arbitrary meshes, Computer Graphics, 32, 105
Lipman, 2007, Volume and shape preservation via moving frame manipulation, ACM Trans. Graph., 26, 10.1145/1189762.1189767
Lipman, 2005, Linear rotation-invariant coordinates for meshes, ACM Trans. Graph., 24, 479, 10.1145/1073204.1073217
Mezger, J., Straßer, W., 2006. Interactive soft object simulation with quadratic finite elements. In: Articulated Motion and Deformable Objects (AMDO), in: LNCS, vol. 4069, pp. 434–443
Müller, M., Gross, M., 2004. Interactive virtual materials. In: Proc. Graphics Interface, pp. 239–246
O'Brien, 2002, Graphical modeling and animation of ductile fracture, ACM Trans. Graph., 21, 291, 10.1145/566654.566579
Picinbono, G., Delingette, H., Ayache, N., 2000. Real-time large displacement elasticity for surgery simulation: Non-linear tensor-mass model. In: MICCAI, pp. 643–652
Rappaport, 1996, Volume-preserving free-form solids, IEEE Trans. Vis. Comp. Graph., 2, 19, 10.1109/2945.489383
Roth, 1998, A Bernstein–Bèzier based approach to soft tissue simulation, CGF, 17, 285
Sheffer, A., Kraevoy, V., 2004. Pyramid coordinates for morphing and deformation. In: Proc. 3D Data Processing, Visualization, and Transmission, pp. 68–75
Sorkine, O., Lipman, Y., Cohen-Or, D., Alexa, M., Rossl, C., Seidel, H.-P., 2004. Laplacian surface editing. In: Symp. Geometry processing (SGP), pp. 179–188
Steinemann, D., Otaduy, M.A., Gross, M., 2006. Fast arbitrary splitting of deforming objects. In: ACM Symp. Comp. Animation (SCA), pp. 63–72
Stroud, 1971
Terzopoulos, 1988, Modeling inelastic deformation: viscolelasticity, plasticity, fracture, Computer Graphics, 22, 269, 10.1145/378456.378522
von Funck, 2006, Vector field based shape deformations, ACM Trans. Graph., 25, 1118, 10.1145/1141911.1142002
von Funck, W., Theisel, H., Seidel, H.-P., 2007. Explicit control of vector field based shape deformations. In: Proc. of Pacific Graphics, pp. 291–300
Yu, 2004, Mesh editing with Poisson-based gradient field manipulation, ACM Trans. Graph., 23, 644, 10.1145/1015706.1015774
Zhou, 2005, Large mesh deformation using the volumetric graph Laplacian, ACM Trans. Graph., 24, 496, 10.1145/1073204.1073219
Zienkiewicz, 2000
Zorin, D., Schröder, P., Sweldens, W., 1997. Interactive multiresolution mesh editing. In: Proc. ACM SIGGRAPH, pp. 256–268