Fast and automatic object pose estimation for range images on the GPU

Machine Vision and Applications - Tập 21 - Trang 749-766 - 2009
In Kyu Park1, Marcel Germann2, Michael D. Breitenstein3, Hanspeter Pfister4
1School of Information and Communication Engineering, Inha University, Incheon, Korea
2Computer Graphics Lab., Swiss Federal Institute of Technology (ETH), Zurich, Switzerland
3Computer Vision Lab., Swiss Federal Institute of Technology (ETH), Zurich, Switzerland
4School of Engineering and Applied Sciences, Harvard University, Cambridge, USA

Tóm tắt

We present a pose estimation method for rigid objects from single range images. Using 3D models of the objects, many pose hypotheses are compared in a data-parallel version of the downhill simplex algorithm with an image-based error function. The pose hypothesis with the lowest error value yields the pose estimation (location and orientation), which is refined using ICP. The algorithm is designed especially for implementation on the GPU. It is completely automatic, fast, robust to occlusion and cluttered scenes, and scales with the number of different object types. We apply the system to bin picking, and evaluate it on cluttered scenes. Comprehensive experiments on challenging synthetic and real-world data demonstrate the effectiveness of our method.

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